- Final 2019-2020 WBWF Summary
- 3D Printers
- 3D Printer
- 3D Printing Cost Estimate
- 3D Printing Heats Up on Campus
- Brochure STEM Equipment
- Build and Elevator Lift
- CNC Milling
- CNC Wood Router
- Dream It! Do It! Field Trip
- F15 Eagle Jet Fighter Paper Plane
- Fiber Optics
- Fluid Power
- Google Earth
- Hydrogen Trainer
- Lakes Country Service Cooperative Communicator
- Laser Engraver
- Lincoln Welder Simulator
- Manufacturing Videos
- MarketPlace for Kids
- Paper Enginering
- Robotics (Lego)
- Solar Energy Trainer
- STEM in the News
- STEM STORY WHEATON PAPER
- The Network News March 2014
- Tooth-Pick Engineering
- Tour of Com Del Wahpeton, ND
- Tour of FlexTM Wahpeton, ND
- Tour of Max Bat – Brooton, MN
- Video Editing/Production
- Vinyl Cutter
- Wind Energy Trainer
- Your Future is Made in Manufacturing
- Stop Motion Video
- Online STEM Resources and Activities for Teens
Headlines & Features
Campbell-Tintah School District
K-12 Vocal and Instrument Music Teacher, 1.0 FTE, Campbell-Tintah Public School
• K-6 Classroom music classes
• 5th and 6th Grade Beginners Band
• 7-12 Band/ Jazz Band
• 7-12 Grade Choir
To apply for the position, please email the following materials to Kyle Edgerton, Superintendent, at email@example.com a letter of intent, resume, three current letters of recommendation, transcripts, and completed application form found on the district website at https://www.campbell.k12.mn.us (The application form is found under the Employment tab)
Position is open until filled.
Characteristics of a Successful Candidate:
- Growth mindset
- Reflective practitioner
- Creative problem solver
- Willing to take risks
- Highly organized
- Effective at time management
- Seeks out professional learning
- Willing to continue to learn and try new strategies/protocols
- Willing to plan and work collaboratively with a team
- Able to build relationships with students from a variety of backgrounds
- Good communicator and active listener
Applications will be accepted until the position is filled.
Interested applicants should email a cover letter, resume, and two letters of recommendation to Kyle Edgerton, firstname.lastname@example.org,
For more information about the position, please call the school at (218) 630-5311
School Bus Drivers Needed
Looking for Route, Activity & Substitute Drivers
Flexible Schedule and we will pay for bus license & provide a vehicle for testing.
Applicants must pass a criminal background check.
Applications can be found at campbell.k12.mn.us under the “Our School” tab.
Mail completed applications with 3 letters of recommendation to Kyle Edgerton, PO Box 8, Campbell, MN 56522 or email the school office at email@example.com
Campbell-Tintah Technology Institute Gives Students Design Experience That’s Truly Hands-On
We’re helping high schools, technical colleges and universities extend their science, CAD and machine tool curriculums by enabling students to build functional models and see their ideas firsthand.
Easy To Learn, Use And Maintain (click to see video demonstrations)
Dimension 3D Printers are a clean, one-step process to creating models in durable ABS plastic — the same material used by the industry. Dimension doesn’t have the steep learning curve and complex programming requirements of Computer Numerical Control (CNC) modeling. You print right from a CAD file, with the click of a button.
Campbell-Tintah is Teaching With The Leading Technology
For innovative designers, engineers, architects and manufacturers prototyping is a critical step of the design process. As the use of CAD and 3D printing increases, understanding this technology is essential for design students. And as the leading 3D printer for the industry, dimension is the right tool for training the designers and engineers of tomorrow.
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Video of 3D Printing
The Extreme Redesign Challenge
Dimension’s commitment to education continues with the 7th annual “Extreme Redesign: The Ultimate 3D Printing Challenge” — a global design and 3D printing contest for high school and college students. Winning students receive scholarships.
The Dimension BST incorporates the same technology as the Dimension SST (Soluble Support technology) and therefore produces the same high-quality ABS and ABSplus models. The difference is that the Dimension BST features a manual support removal process where the designer removes the model from the system and breaks the support away by hand.
The Dimension BST Printers are network compatible and produce durable working models from ABS and ABSplus with the click of a button.
Once the model is printed, simply remove the model from the printer, peel away the supports and begin using the functional model.
When you teach with SolidWorks® software, you give your students the CAD skills they need for rewarding engineering careers. SolidWorks is the same software that engineering professionals worldwide use to design innovative, real-world products.
CAD software that is easy to teach, learn, and use
SolidWorks Education Edition includes the complete curriculum and courseware, making it easy for you to teach at every educational level.
SolidWorks is also simple for your students to learn and use. That means they can concentrate on learning the principles of engineering and design, and feel the excitement of seeing their creations take shape. Outside the classroom, they can hone their CAD skills with SolidWorks Student Edition.
9 ways that 3D printing is going to change business
By Scott Gerber, Sunday, 21 Jul ’13, 03:30pm
I think we can all agree that the evolution of 3D printing technology thus far has been stunning. But I wanted to know what specific ways entrepreneurs are actually looking to use the technology in business, and why — so I asked a panel of nine founders the following:
As an entrepreneur, what’s most exciting to you about 3D printing? Where do you see it being utilized most in the near term?
Their most compelling responses are below.
- Fewer manufactured goods
“Things” will no longer be manufactured and shipped to customers. Instead, you’ll purchase designs for everything from glasses to housing, and the input costs of having them printed on site will be cheaper than the current supply-chain process we have today.
Once it becomes more cost-efficient to build this way (and it will) you’ll have an ‘app store’ of objects you can download and print out at your leisure. I believe this will be the biggest revolution since the Internet itself.
- Printable knickknacks
I love the idea of having a 3D printer to build all the little knickknacks in my life, from the screw that I lost in my IKEA coffee table to an extra pair of earbuds for running. I see 3D printers being utilized as personal Lowes and Home Depot stores in our homes.
- Cheaper samples
One of the most expensive aspects of the fashion world is creating samples before production. Getting one sample made can range anywhere from $200 to $400.
I love the idea that 3D printers can help make that process easier for young designers, especially as more wearable materials are sourced for 3D printing.
- Reduced manufacturing costs
What’s most exciting about 3D printing is that it will significantly reduce manufacturing costs for aspiring entrepreneurs. As it begins to gain more of a foothold, you’ll see it take the place of the manufacturing segment of a startup.
- Testable ideas
Manufacturing needs have always been a limiting factor for small businesses. Due to high minimum quantities, the starting cost is often prohibitive. With the “Lean Startup” movement underway, tech startups think about testing a minimum viable product before they try to build an “A+” product.
Physical product companies can test ideas with 3D printing before investing the time and money needed to for full-blown production. More ideas will be tested, and more good companies will be started thanks to the proliferation of this technology.
- Printable necessities
The potential of 3D printing seems endless. I’ve seen and heard of small houses being built for the less fortunate, as well as medicine and even food being produced from the technology. It’s fascinating how fast these things can be made.
It seems that anything you can see or feel can somehow be printed! In the near future, I see small accessories such as mobile phone cases and jewellery being produced.
- At-home startups
As an entrepreneur, I’m very excited by the newly streamlined ability to scan and reproduce 3D objects. This scanning capacity was unveiled at the 2013 SXSW Interactive Festival in Austin as MakerBot Industries demonstrated its desktop “digitizer” device. Using this device, the possibilities are nearly endless, but I am especially excited by the opportunities of scale.
Prior to 3D printing, there was no middle ground for manufacturing between tiny artisan quantities and large mass production. Now, I can create a prototype, scan it and begin production in my home.
- Increased efficiency
I’m really excited to see what 3D printing is going to do for design and manufacturing. People are going to be able to prototype 10 times faster with optimal use of space and materials, which greatly increases their efficiency.
I think we’ll see more ideas become actual products as 3D printing becomes more accessible.
- Old parts for machines
As a manufacturer, the most immediate impact will be in replacing parts for machines that are no longer being produced. We have machines built by a manufacturer that went out of business, and replacing the part will cost more than the original machine.
– Sam Saxton, Salter Spiral Stair and Mylen Stairs
The Young Entrepreneur Council (YEC) is an invite-only organization comprised of the world’s most promising young entrepreneurs. In partnership with Citi, the YEC recently launched#StartupLab, a free virtual mentorship program that helps millions of entrepreneurs start and grow businesses via live video chats, an expert content library and email lessons.
Image credit: EMMANUEL DUNAND/AFP/Getty Images
3D Printing, Gamification To Impact STEM Education Within 3 Years
- By Dian Schaffhauser
A new report from the Horizon Project has identified the 12 technologies will have a significant impact on STEM+ education over the next five years.
The use of big data, instruction through mobile devices, online learning (including MOOCs), and virtual and remote laboratories that emulate real ones are the technologies that will have the greatest impact on “STEM+” education over the next year. These are the findings of a group of global experts who weighed in on emerging technologies that will most influence education over the next five years. STEM+ covers the disciplines of science, technology, engineering, mathematics (STEM) as well as additional skills for applying knowledge of those subjects in the real world.
A report compiled by a consortium of organizations identified 12 technologies that will dominate conversations in education through 2018, as well as the top trends and challenges that will affect these shifts as they unfold.
The 28-page “Technology Outlook for STEM+ Education 2013-2018: An NMC Horizon Project Sector Analysis” was released as a collaborative effort among four organizations: the Austin, TX-based New Media Consortium (NMC); Madrid-based Centro Superior para la Enseñanza Virtual (CSEV); the Departamento de Ingeniería Eléctrica, Electrónica y de Control at the Universidad Nacional de Educación a Distancia (UNED), an international distance education university based in Spain; and IEEE, the Institute of Electrical and Electronics Engineers Education Society.
As with previous NMC Horizon Projects, this one called on “acknowledged experts” — 39 of them to be precise — to review and comment on dozens of articles, reports, essays, RSS feeds, and other materials pertaining to emerging technology. Then the participants used a wiki to address research questions. That input drove a consensus-building process where selections were then prioritized through an iterative ranking system to derive the final results.
The Project declared that four technologies would enter mainstream use in the next year:
- Learning analytics, the use of data to improve student retention and provide more personalized instruction;
- Mobile learning, facilitating education through mobile devices;
- Online learning, which is undergoing massive “experimentation” to uncover “solutions [for] assessment and learning at scale that are completely fresh and new”; and
- Virtual and remote laboratories, Web applications that emulate the operation of real labs to allow students to “practice” experiments without the use of physical components.
Over the next two to three years, four additional technologies will come to the forefront:
- 3D printing, for modeling and prototyping;
- Games and gamification, to motivate and train students;
- Immersive learning environments, to mimic realistic situations in training students and providing new ways for them to practice their skills; and
- Wearable technology, such as Google Glass, to generate new kinds of data that can be integrated into learning experiences.
Within four to five years, the following technologies will emerge:
- Flexible displays, such as screens that are pliable and can be folded or wrapped around curved surfaces;
- The Internet of Things, in which objects can communicate information about themselves through a network;
- Machine learning, computers that can “act and react without being explicitly programmed to do so”; and
- Virtual assistants, new ways of interacting with computing devices.